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Meet our game creators

Behind every CyberSec Games title is a cybersecurity, privacy and threat modeling expert, game designer and educator. Together, they turn real-world experience into engaging, hands-on games that encourage collaboration and build security awareness.

  • Adam Shostack

    The mind behind Elevation of Privilege, pioneering game-based threat modelling for engineers and a leading voice in threat modelling

  • Adrian Sroka

    Co-creator of Security Architects, the winning game of our 2025 CyberSec Game Challenge (CSGC), and an AI security consultant and trainer

  • Archie Velian

    The thinking behind the Clashing game, Archie helped transform a digital phishing game into a hands-on experience

  • Avi Douglen

    The co-creator of Context & Cringe, 2025 CSGC winning game and a long-time advocate for privacy-first security

  • Christoph Niehoff

    A security consultant who turned threat modeling into a collaborative experience for cloud and DevOps teams

  • Colin Watson

    The original creator of OWASP Cornucopia helping teams make security part of everyday development

  • Elias Brattli Sørensen

    The creator of Elevation of MLsec, and a software engineer focused on bringing security into real-world AI development

  • Isabel Barberá

    An AI advisor and privacy by design advocate helping teams build responsible, human-centred security into modern systems

  • Johan Sydseter

    The driving force behind evolving OWASP Cornucopia and the co-creator of the Mobile edition, championing serious games for security learning

  • Kim Wyuts

    The mind behind LINDDUN GO and co-creator of Context & Cringe, making privacy accessible and part of everyday security conversations

  • Mike Novack

    Creator of Byte Club and FuzzNet Labs, driven by a passion for creating games that make complex technical ideas engaging and accessible

  • Monika Skoczylas-Sroka

    A software engineer and co-creator of the threat modeling game Security Architects, one of the winners of the CyberSec Games Game Challenge.

  • Petr Mojžíš

    The original creator of Clashing, a Security Architect at ANECT who believes in using play to deliver real security learning and awareness

  • Sandy McVey

    A creative and people-focused innovator with a passion for designing collaborative experiences that empower learners of all ages

  • Seth Holcomb

    Dedicated security expert and creative mind behind our first Insider Threat Kill Chain card game.