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CyberSec Games in Practice

See why organisations choose CyberSec Games, how they use them, and what their teams get from the experience.

Featured case study

Making Threat Modelling Practical at GEA

GEA used Elevation of Privilege to help Product Security Champions make threat modelling practical, collaborative and easy to take back to their teams. The session uncovered 35 meaningful threats and proved so successful that the game was later produced in German for wider use across GEA.

Why teams chose to use CyberSec Games

Different challenges. One simple idea: get people involved.

Certainity Cybersecurity Consultancy

Certainity Cybersecurity Consultancy

Certainity wanted a branded tool that would help them engage clients in workshops while showcasing their expertise in threat modelling.

Why they chose the game

Elevation of Privilege gave Certainity a practical and engaging way to bring threat modelling into client workshops.

We created a fully branded edition, with a bespoke box and card backs designed around Certainity’s distinctive visual identity. The result was a professional workshop tool that supported meaningful client conversations while reinforcing Certainity’s expertise and brand.

RBI - Data & Analytics

RBI - Data & Analytics

RBI used OWASP Cornucopia to help new engineers understand complex systems faster, learn from experienced colleagues and contribute to threat modelling from their first weeks.

Why they chose the game

RBI discovered that Cornucopia could do more than support threat modelling. It could accelerate developer onboarding.

New engineers could join sessions before they fully understood the codebase, using the cards to ask questions, explore potential threats and connect different parts of the system. As experienced engineers discussed architecture, data flows and system behaviour, new team members built their understanding by actively participating rather than waiting until they had learnt everything first.

The approach proved so useful that it became part of the group's guidance for using the tool.

ZHAW University, Applied Sciences

ZHAW University, Applied Sciences

ZHAW used Elevation of Privilege to make threat modelling more practical and approachable, helping students explore real-world threats and understand frameworks such as STRIDE.

Why they chose the game

Elevation of Privilege gave ZHAW a practical way to introduce students to threat-based thinking without relying on theory alone.

The cards provided a useful starting point for students new to threat modelling, giving them concrete examples to identify, discuss and investigate. They also acted as an aide-memoire when teaching time was limited, while encouraging students to explore unfamiliar threats independently.

The result was a more accessible and engaging way to teach threat modelling in the classroom.